Tuesday, 22 November 2011

Visual Style

I've chosen to go with a very graphic street art style for my game and its characters, since it can be tailored into both a comical style and a visually appealing one. I've also chosen to go down the 'Claymation' route, since I feel that these types of grpahics bring the game to life like no others can. Games like the original Mortal Kombats and Clayfighter are some of the most memorable games to me because it felt like I was playing with some physical. I want to use this technique to re-create the feeling these games gave me when I was younger, but really modernise it to a high-quality standard.

For my pitch, I've made a hand from modelling clay to really add to getting the idea across:




Also, for my pitch, I mocked up a very rough version of what my character's style would eventually be: 




This nails the simple style I'm looking for, and is great to imagine what he could look like when made from clay or plasticine. 

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