Concept Visualisation
In this brief, the task is to visualise what exactly our re-imagined game would look like, including its characters environments and items. Firstly, I will create a whole bunch of silhouettes to determine what shapes would work best for my character, then take the best ones and work on them until a final design is reached. Then, after my characters and perhaps some items are in place, I can create a final model sheet (orthographic) and character sheet (expressions and poses).
Finally, the project is topped of with a Concept Painting, depicting what the character(s) would look like within a typical situation from the game.
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